I'm more or less finished with the essentials of my Halloween mod, and it's been pretty thoroughly play-tested. That said, there is still one slight issue I have to deal with. Essentially, I need to check at the exit to my house to verify the player doesn't have any of my companions attached and remove them if they do. There might be a slight logic /continuity issue if they start my little adventure, leave to go do some other houses, and then come back, but I think I may opt for the simplest approach and just have the player "start over" if that happens. After all, I have no idea what may happen outside my little environ.
So, there's that one little script and then I want to add some extensions to a couple of the dialogs... in essence, I want the companions to joke around a little bit more. I may then add one or two extra rooms to Dracula's Castle with a couple "script-lite" encounters. Then finally, I have 7 more play-throughs from scratch (one for each of the possible companion cominations), and I'm done. The deadline is Oct. 13th, but I don't envision working on this past next Sunday Oct. 5th.
Once I ship the final version, I'll post a much more extensive write-up of exactly what I've done.