It was another slow week with nearly no progress... until about Friday night when things started kicking into gear. Instead of working on some small dialogs I could quickly get out of the way like I normally do, I tackled one of the big behemoths head-on. As I started into one particular dialog that is very plot-heavy on Friday night, I started getting the motivation all over again. It's not very humble of me, but I really think this story kicks ass, and I was living one particular scene pretty vividly as I wrote. The scene just flew out of the keyboard, and I barely had to edit a word from the first draft. There's a real emotional punch to some of this story - a lot of the best and worst in humanity; I can't wait to have everyone else enjoy it as much as I'm enjoying making it.
So what did I get accomplished? As a measuring stick, on a good day with proper motivation and no distractions, I can write about 8000 to 10,000 words into the toolset. (Note that this does not included scripting the dialogs, just the writing.) In the last 48 hours, I've managed to get 8,400 words done, which would indicate I worked about half-time. I'd say that's about right. As it stands now, I'm at 34,893 words total, which is 71.32% of my estimated need for Act III.
Looking at the next few days, it looks fairly wide open. I think I'll be able to advance a ton this coming week. Fingers crossed!
Load Screen Sunday
This is close to a screen shot I've already posted, so it won't be thrillingly new, but it's a big one for the module. Players will see it a ton. It's the main loadscreen for Navatranaasu, which is the central hub for Act II.
Sunday, June 22, 2008
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1 comment:
congrats on the progress. the kind of progress that comes in bursts always seems to be the best, yes?
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