As I noted a month or so ago, I'm heading to Europe in the very near term - like tomorrow, so this is going to be my last post for a while. Regular readers will want to check back in mid-August.
What have I been doing? Well, I ain't gonna lie. Real life can be a pain; in addition to everything I've previously mentioned, I run my own R&D company on the side, and our first major contract is coming to a close. In fact, it will technically end while I'm in Europe, so I've been hecticly trying to wrap some things up while handing control of what's left over to my second-in-command.
As for the Maimed God's Saga, I have still been plugging away, though not nearly as fast as I would like. I've been chugging through dialogs, and I am now at 39,133 words, or 80.92% of what I'll need for Act III. In addition, I have another 7296 words - almost right on 15% - in various states of completion from Word document to partial transfer to the toolset. So the light is definitely at the end of the tunnel in this regard.
As I've written dialogs, I've come to see that I'll need to make slight modifications to three of the maps. Nothing big; I just need to add some placeables that can be interacted with via dialog, but then I need to do clean up and testing on that as well. Probably about 1 to 1.5 hours of work total.
Load Screen Sunday, no Monday, no Tuesday...
It's been a while since I posted one of my new loadscreens. This is another one that should look a bit familiar to long-time readers, but I really like this shot. It's the load screen for the lower floor of the VanGhaunt mansion. I might play with the picture a bit; it's a little dark, but I think it gives a good representation of the mansion.
And now... auf wiedersehen!
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