Tiberius' (Mostly) NWN Blog

Showing posts with label Dungeons. Show all posts
Showing posts with label Dungeons. Show all posts
Wednesday, April 13, 2011

Dungeon Design Example: Westmount

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All of the recent talk of dungeons has led me to outline an example of my own current thought process as I put one together, a task I've...
4 comments:
Monday, April 11, 2011

Dungeons That Didn't Make the List

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OK, so my personal list of 10 greatest D&D-Based CRPG Dungeons is complete, but several big and/or popular dungeons didn't make the ...
5 comments:
Thursday, March 24, 2011

The Top Ten D&D-Based CRPG Dungeons: Nos. 5-1

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Are you ready for some controversy because you're about to get some! This post will go a long way to explaining my own views on dungeon...
15 comments:
Tuesday, March 22, 2011

The Top Ten D&D-Based CRPG Dungeons: Nos. 10-6

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Last time I discussed what made a good dungeon . That got me to thinking about specific examples and what I would choose as the single best...
5 comments:
Monday, March 21, 2011

What Makes a Good Dungeon?

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I'm still working on the NWN1 portion of my statistical analysis of modding, so I'll have to get to that another time. However, I...
1 comment:
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Tiberius209
Florida, United States
I'm an engineer from Melbourne Florida working on space-based communications systems. In my spare time, I read, golf (poorly), and build Neverwinter Nights modules.
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