tag:blogger.com,1999:blog-6536839880948362362.post6385976055481092374..comments2023-03-07T10:40:55.278-05:00Comments on Tiberius' (Mostly) NWN Blog: The Top Ten D&D-Based CRPG Dungeons: Nos. 5-1Tiberius209http://www.blogger.com/profile/06479022857581915075noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-6536839880948362362.post-49123571094605487282012-07-01T21:38:19.879-05:002012-07-01T21:38:19.879-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-56047892499358482082012-07-01T21:37:58.401-05:002012-07-01T21:37:58.401-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-38537767181413108232012-07-01T21:36:24.758-05:002012-07-01T21:36:24.758-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-34806259377587107112012-06-30T22:11:27.140-05:002012-06-30T22:11:27.140-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-82750199847330645002012-06-30T19:35:53.834-05:002012-06-30T19:35:53.834-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-68898683650246306812012-06-26T22:03:43.045-05:002012-06-26T22:03:43.045-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-21046519603048416922012-06-26T21:16:53.017-05:002012-06-26T21:16:53.017-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-65450463991041265912012-06-21T08:04:42.370-05:002012-06-21T08:04:42.370-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-54241816190043789522012-06-21T07:44:48.041-05:002012-06-21T07:44:48.041-05:00This comment has been removed by a blog administrator.Rollorynoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-41475825558577825462011-04-08T12:41:16.319-05:002011-04-08T12:41:16.319-05:00Great read Tiberius - from an old fan and lurker. ...Great read Tiberius - from an old fan and lurker. <br /><br />I never did play TOEE but frankly they way you describe it I agree. <br /><br />I might add a "couple" of honorable mentions that in my mind have some elements to compete for 6-10 <br /><br />A White Dragon Lair in SOU OC (NWN) where the chief doesnt want no stinking cloaks or horses; and kobolds bungee cord to open the door. Honestly the humour has to count for soemthing. <br /><br />Aielund Saga (NWN) has a number of great dungeon romps; the key being none drag on with mutliple level after level repetition. Most are simply 3-4 levels with atmosphere.<br /><br />But perhaps one of the best of all time dungeon romps was the wookie planet in Kotor. The game in fact was merely one dungeon romp after another however the wookie planet contrains decent bosses, vaired villans, good layouts, a "crusty old jedi encounter" , slaver trade overtures, social injustice, etc.<br /><br />Maybe doesnt meet your qualification being non D&D per see<br /><br />Cheers mate<br />JFoxtailAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-24495197620126435112011-03-28T16:49:52.239-05:002011-03-28T16:49:52.239-05:00Good Selection there. I agree on that first Dunge...Good Selection there. I agree on that first Dungeon. To me though a good dungeon in a game isn't much of anything with out the music to support it. Music that creates the mood, atmosphere, and theme of the dungeon. If it's just some regular dungeon then dark drones and choir ambiance is fine. But, if the dungeon holds a special purpose it really should have it's own music other then the dungeon music. <br />Cool Read !<br />StrangeCatAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-17547019230539680702011-03-27T14:33:34.122-05:002011-03-27T14:33:34.122-05:00Starwars,
I'll address the yuan-ti temple in ...Starwars,<br /><br />I'll address the yuan-ti temple in my next post, but in short, I thought it generally lacked memorable encounters.<br /><br />Mat,<br />I'll address a lot of the other dungeons in my next post, but I have one point about Irenicus dungeon being familiar. Theoretically, it shouldn't be, as I play through it once each play-through, but I also play every other dungeon once each play-through. However, because of it's placement right at the start, the player is forced to play t with the exact same party (or a subset thereof) every time, whereas you can switch up the group for everything else.<br /><br />Zach,<br />Having reviewed all the dungeons recently, at least at the walkthrough level, I agree that the IWD1 version of Severed Hand is a very good dungeon probably worthy of slot number 11 or 12.<br /><br />But the beauty of top 10 lists is that everyone's would be different, and I wouldn't exactly exclaim "WTF" if someone had that one on their list.Tiberius209https://www.blogger.com/profile/06479022857581915075noreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-7391835922519045852011-03-25T19:26:21.051-05:002011-03-25T19:26:21.051-05:00Wow, these posts are great. They should be added ...Wow, these posts are great. They should be added to the syllabi of game design courses, which I hear are now quite the thing. Glad to see the moathouse too. I would add the Severed Hand from Icewind Dale 1, and I know you had considered it. It may be a little on the linear side, and there is the unfortunate tripartite Fedex quest; mbut it has a number of nice secrets and *feels*, largely because of the area design and the music and the ghostly battles, very epic. It has a very tightly knit thematic unity.Zach Holbrookhttps://www.blogger.com/profile/09709811751044288733noreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-57695567573908550382011-03-24T14:24:59.957-05:002011-03-24T14:24:59.957-05:00I actually had no predictions on where you were he...I actually had no predictions on where you were headed with your list. After I read it, I felt certain I could think of better dungeons from the Infinity Engine games. Then I realized that there really aren't that many dungeons that qualify - not just by your standards, but by *any* reasonable standard.<br /><br />Most of the dungeons that come to mind are too small and/or linear to make the list. Others have a memorable moment or two, but are otherwise pedestrian.<br /><br />I would probably include the Irenicus dungeon from BG2, but I know a lot of people hated it (partly due to the fact that they were too familiar with it because it was right at the start). It was a mish-mash for sure, but I thought that was appropriate for an ultra-powerful wizard conducting bizarre experiments. Also, allowing the player to get to know Irenicus at the start of the game like that by visiting his quarters was a stroke of genius (although I suppose you could argue that's beyond the dungeon experience itself).<br /><br />Anyway, awesome list.Nemoremhttps://www.blogger.com/profile/13935785631488525747noreply@blogger.comtag:blogger.com,1999:blog-6536839880948362362.post-20286855984939097132011-03-24T12:18:27.787-05:002011-03-24T12:18:27.787-05:00This was a really fun read, thanks for putting it ...This was a really fun read, thanks for putting it up. I don't agree with all your choices but the motivations are well laid-out! I was also pleased to see the Moat-house on here, as well as Soloria from Trinity. Awesome!<br /><br />A dungeon that I *really* enjoyed was actually the final dungeon in SoZ. I guess the setting feels rather... non-dungeon like, but it's obviously set-up as a dungeon crawl anyways. And I was very pleased to see that I could actually stealth through the entire thing (and get recognition for it!).Starwarsnoreply@blogger.com